diff --git a/R3nzSkin/memory.hpp b/R3nzSkin/memory.hpp index d5b2cfff..587a43fb 100644 --- a/R3nzSkin/memory.hpp +++ b/R3nzSkin/memory.hpp @@ -112,7 +112,7 @@ class Memory { }, { { - "E8 ? ? ? ? 48 8D 8D ? ? ? ? E8 ? ? ? ? 48 85 C0" + "E8 ? ? ? ? 48 8D 8D ? ? 00 00 E8 ? ? ? ? 48 85 C0" }, true, false, false, 0, &offsets::functions::CharacterDataStack__Push }, { diff --git a/R3nzSkin/offsets.hpp b/R3nzSkin/offsets.hpp index 08b4bc55..1cf04321 100644 --- a/R3nzSkin/offsets.hpp +++ b/R3nzSkin/offsets.hpp @@ -6,7 +6,7 @@ namespace offsets { namespace GameObject { namespace VTable { enum { - IsLaneMinion = 0xE2, // 48 8B 06 48 8B CE FF 90 ? ? 00 00 48 8B 7C 24 + IsLaneMinion = 0xE3, // 48 8B 06 48 8B CE FF 90 ? ? 00 00 48 8B ? 24 ? ? 00 00 IsEliteMinion = IsLaneMinion + 0x1, IsEpicMinion = IsEliteMinion + 0x1, IsMinion = IsEpicMinion + 0x4,