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Encounter *** buffer overflow detected ***: terminated
while running DensifyPointCloud scene.mvs
in release mode
#1136
Comments
Same as this one probably: #1107 |
could be due to Ubuntu 24.04 LTS |
Similar on my Ubuntu 24.04. |
someone pls help with a consistent way to reproduce the bug: dataset (preferably small) and command line |
@cdcseacave I discovered an interesting thing, if I increase the value of -d, the process continues and manages to rebuild the model. Apparently the dense cloud of points is much denser than before and this somehow seems to make the program collapse. So the tip is to increase the value of -d until it runs correctly. |
I ran into the same issue. I was able to fix the issue by rewriting the formatTime function in libs/Common/Util.h: static String formatTime(int64_t sTime, uint32_t nAproximate = 0) {
uint32_t h = (uint32_t)((sTime%((int64_t)24*3600*1000)) / (3600*1000));
uint32_t m = (uint32_t)((sTime%((int64_t)3600*1000)) / (60*1000));
uint32_t s = (uint32_t)((sTime%((int64_t)60*1000)) / (1*1000));
return String::FormatString("%u:%02u:%02u", h, m, s);
} This alters the way the time updates are displayed, but it gets rid of the ** buffer overflow detected ** crash. |
nice, this was indeed a problem, but I encourage you to always use the develop branch, it had already the fix |
@cdcseacave I build again, the develop branch and it works perfectly, include the Texturemesh, thank you very much! |
Describe the bug
while running
DensifyPointCloud scene.mvs
imported from colmap in release mode, process terminate withBut everything goes fine in debug mode. I can go through the entire process and get the textured mesh.
To Reproduce
InterfaceCOLMAP -i dense -o scene.mvs --image-folder dense/images
andDensifyPointCloud scene.mvs
.Desktop (please complete the following information):
Additional context
ouput log:
The text was updated successfully, but these errors were encountered: