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mutable_tree.go
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mutable_tree.go
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package iavl
import (
"bytes"
"errors"
"fmt"
"sort"
"sync"
log "cosmossdk.io/log"
dbm "github.com/cosmos/iavl/db"
"github.com/cosmos/iavl/fastnode"
ibytes "github.com/cosmos/iavl/internal/bytes"
)
var (
// ErrVersionDoesNotExist is returned if a requested version does not exist.
ErrVersionDoesNotExist = errors.New("version does not exist")
// ErrKeyDoesNotExist is returned if a key does not exist.
ErrKeyDoesNotExist = errors.New("key does not exist")
)
type Option func(*Options)
// MutableTree is a persistent tree which keeps track of versions. It is not safe for concurrent
// use, and should be guarded by a Mutex or RWLock as appropriate. An immutable tree at a given
// version can be returned via GetImmutable, which is safe for concurrent access.
//
// Given and returned key/value byte slices must not be modified, since they may point to data
// located inside IAVL which would also be modified.
//
// The inner ImmutableTree should not be used directly by callers.
type MutableTree struct {
logger log.Logger
*ImmutableTree // The current, working tree.
lastSaved *ImmutableTree // The most recently saved tree.
unsavedFastNodeAdditions *sync.Map // map[string]*FastNode FastNodes that have not yet been saved to disk
unsavedFastNodeRemovals *sync.Map // map[string]interface{} FastNodes that have not yet been removed from disk
ndb *nodeDB
skipFastStorageUpgrade bool // If true, the tree will work like no fast storage and always not upgrade fast storage
mtx sync.Mutex
}
// NewMutableTree returns a new tree with the specified optional options.
func NewMutableTree(db dbm.DB, cacheSize int, skipFastStorageUpgrade bool, lg log.Logger, options ...Option) *MutableTree {
opts := DefaultOptions()
for _, opt := range options {
opt(&opts)
}
ndb := newNodeDB(db, cacheSize, opts, lg)
head := &ImmutableTree{ndb: ndb, skipFastStorageUpgrade: skipFastStorageUpgrade}
return &MutableTree{
logger: lg,
ImmutableTree: head,
lastSaved: head.clone(),
unsavedFastNodeAdditions: &sync.Map{},
unsavedFastNodeRemovals: &sync.Map{},
ndb: ndb,
skipFastStorageUpgrade: skipFastStorageUpgrade,
}
}
// IsEmpty returns whether or not the tree has any keys. Only trees that are
// not empty can be saved.
func (tree *MutableTree) IsEmpty() bool {
return tree.ImmutableTree.Size() == 0
}
// VersionExists returns whether or not a version exists.
func (tree *MutableTree) VersionExists(version int64) bool {
legacyLatestVersion, err := tree.ndb.getLegacyLatestVersion()
if err != nil {
return false
}
if version <= legacyLatestVersion {
has, err := tree.ndb.hasLegacyVersion(version)
return err == nil && has
}
firstVersion, err := tree.ndb.getFirstVersion()
if err != nil {
return false
}
latestVersion, err := tree.ndb.getLatestVersion()
if err != nil {
return false
}
return firstVersion <= version && version <= latestVersion
}
// AvailableVersions returns all available versions in ascending order
func (tree *MutableTree) AvailableVersions() []int {
firstVersion, err := tree.ndb.getFirstVersion()
if err != nil {
return nil
}
latestVersion, err := tree.ndb.getLatestVersion()
if err != nil {
return nil
}
legacyLatestVersion, err := tree.ndb.getLegacyLatestVersion()
if err != nil {
return nil
}
res := make([]int, 0)
if legacyLatestVersion > firstVersion {
for version := firstVersion; version < legacyLatestVersion; version++ {
has, err := tree.ndb.hasLegacyVersion(version)
if err != nil {
return nil
}
if has {
res = append(res, int(version))
}
}
firstVersion = legacyLatestVersion
}
for version := firstVersion; version <= latestVersion; version++ {
res = append(res, int(version))
}
return res
}
// Hash returns the hash of the latest saved version of the tree, as returned
// by SaveVersion. If no versions have been saved, Hash returns nil.
func (tree *MutableTree) Hash() []byte {
return tree.lastSaved.Hash()
}
// WorkingHash returns the hash of the current working tree.
func (tree *MutableTree) WorkingHash() []byte {
return tree.ImmutableTree.Hash()
}
func (tree *MutableTree) WorkingVersion() int64 {
version := tree.version + 1
if version == 1 && tree.ndb.opts.InitialVersion > 0 {
version = int64(tree.ndb.opts.InitialVersion)
}
return version
}
// String returns a string representation of the tree.
func (tree *MutableTree) String() (string, error) {
return tree.ndb.String()
}
// Set sets a key in the working tree. Nil values are invalid. The given
// key/value byte slices must not be modified after this call, since they point
// to slices stored within IAVL. It returns true when an existing value was
// updated, while false means it was a new key.
func (tree *MutableTree) Set(key, value []byte) (updated bool, err error) {
updated, err = tree.set(key, value)
if err != nil {
return false, err
}
return updated, nil
}
// Get returns the value of the specified key if it exists, or nil otherwise.
// The returned value must not be modified, since it may point to data stored within IAVL.
func (tree *MutableTree) Get(key []byte) ([]byte, error) {
if tree.root == nil {
return nil, nil
}
if !tree.skipFastStorageUpgrade {
if fastNode, ok := tree.unsavedFastNodeAdditions.Load(ibytes.UnsafeBytesToStr(key)); ok {
return fastNode.(*fastnode.Node).GetValue(), nil
}
// check if node was deleted
if _, ok := tree.unsavedFastNodeRemovals.Load(string(key)); ok {
return nil, nil
}
}
return tree.ImmutableTree.Get(key)
}
// Import returns an importer for tree nodes previously exported by ImmutableTree.Export(),
// producing an identical IAVL tree. The caller must call Close() on the importer when done.
//
// version should correspond to the version that was initially exported. It must be greater than
// or equal to the highest ExportNode version number given.
//
// Import can only be called on an empty tree. It is the callers responsibility that no other
// modifications are made to the tree while importing.
func (tree *MutableTree) Import(version int64) (*Importer, error) {
return newImporter(tree, version)
}
// Iterate iterates over all keys of the tree. The keys and values must not be modified,
// since they may point to data stored within IAVL. Returns true if stopped by callnack, false otherwise
func (tree *MutableTree) Iterate(fn func(key []byte, value []byte) bool) (stopped bool, err error) {
if tree.root == nil {
return false, nil
}
if tree.skipFastStorageUpgrade {
return tree.ImmutableTree.Iterate(fn)
}
isFastCacheEnabled, err := tree.IsFastCacheEnabled()
if err != nil {
return false, err
}
if !isFastCacheEnabled {
return tree.ImmutableTree.Iterate(fn)
}
itr := NewUnsavedFastIterator(nil, nil, true, tree.ndb, tree.unsavedFastNodeAdditions, tree.unsavedFastNodeRemovals)
defer itr.Close()
for ; itr.Valid(); itr.Next() {
if fn(itr.Key(), itr.Value()) {
return true, nil
}
}
return false, nil
}
// Iterator returns an iterator over the mutable tree.
// CONTRACT: no updates are made to the tree while an iterator is active.
func (tree *MutableTree) Iterator(start, end []byte, ascending bool) (dbm.Iterator, error) {
if !tree.skipFastStorageUpgrade {
isFastCacheEnabled, err := tree.IsFastCacheEnabled()
if err != nil {
return nil, err
}
if isFastCacheEnabled {
return NewUnsavedFastIterator(start, end, ascending, tree.ndb, tree.unsavedFastNodeAdditions, tree.unsavedFastNodeRemovals), nil
}
}
return tree.ImmutableTree.Iterator(start, end, ascending)
}
func (tree *MutableTree) set(key []byte, value []byte) (updated bool, err error) {
if value == nil {
return updated, fmt.Errorf("attempt to store nil value at key '%s'", key)
}
if tree.ImmutableTree.root == nil {
if !tree.skipFastStorageUpgrade {
tree.addUnsavedAddition(key, fastnode.NewNode(key, value, tree.version+1))
}
tree.ImmutableTree.root = NewNode(key, value)
return updated, nil
}
tree.ImmutableTree.root, updated, err = tree.recursiveSet(tree.ImmutableTree.root, key, value)
return updated, err
}
func (tree *MutableTree) recursiveSet(node *Node, key []byte, value []byte) (
newSelf *Node, updated bool, err error,
) {
if node.isLeaf() {
return tree.recursiveSetLeaf(node, key, value)
}
node, err = node.clone(tree)
if err != nil {
return nil, false, err
}
if bytes.Compare(key, node.key) < 0 {
node.leftNode, updated, err = tree.recursiveSet(node.leftNode, key, value)
if err != nil {
return nil, updated, err
}
} else {
node.rightNode, updated, err = tree.recursiveSet(node.rightNode, key, value)
if err != nil {
return nil, updated, err
}
}
if updated {
return node, updated, nil
}
err = node.calcHeightAndSize(tree.ImmutableTree)
if err != nil {
return nil, false, err
}
newNode, err := tree.balance(node)
if err != nil {
return nil, false, err
}
return newNode, updated, err
}
func (tree *MutableTree) recursiveSetLeaf(node *Node, key []byte, value []byte) (
newSelf *Node, updated bool, err error,
) {
version := tree.version + 1
if !tree.skipFastStorageUpgrade {
tree.addUnsavedAddition(key, fastnode.NewNode(key, value, version))
}
switch bytes.Compare(key, node.key) {
case -1: // setKey < leafKey
return &Node{
key: node.key,
subtreeHeight: 1,
size: 2,
nodeKey: nil,
leftNode: NewNode(key, value),
rightNode: node,
}, false, nil
case 1: // setKey > leafKey
return &Node{
key: key,
subtreeHeight: 1,
size: 2,
nodeKey: nil,
leftNode: node,
rightNode: NewNode(key, value),
}, false, nil
default:
return NewNode(key, value), true, nil
}
}
// Remove removes a key from the working tree. The given key byte slice should not be modified
// after this call, since it may point to data stored inside IAVL.
func (tree *MutableTree) Remove(key []byte) ([]byte, bool, error) {
if tree.root == nil {
return nil, false, nil
}
newRoot, _, value, removed, err := tree.recursiveRemove(tree.root, key)
if err != nil {
return nil, false, err
}
if !removed {
return nil, false, nil
}
if !tree.skipFastStorageUpgrade {
tree.addUnsavedRemoval(key)
}
tree.root = newRoot
return value, true, nil
}
// removes the node corresponding to the passed key and balances the tree.
// It returns:
// - the hash of the new node (or nil if the node is the one removed)
// - the node that replaces the orig. node after remove
// - new leftmost leaf key for tree after successfully removing 'key' if changed.
// - the removed value
func (tree *MutableTree) recursiveRemove(node *Node, key []byte) (newSelf *Node, newKey []byte, newValue []byte, removed bool, err error) {
tree.logger.Debug("recursiveRemove", "node", node, "key", key)
if node.isLeaf() {
if bytes.Equal(key, node.key) {
return nil, nil, node.value, true, nil
}
return node, nil, nil, false, nil
}
node, err = node.clone(tree)
if err != nil {
return nil, nil, nil, false, err
}
// node.key < key; we go to the left to find the key:
if bytes.Compare(key, node.key) < 0 {
newLeftNode, newKey, value, removed, err := tree.recursiveRemove(node.leftNode, key)
if err != nil {
return nil, nil, nil, false, err
}
if !removed {
return node, nil, value, removed, nil
}
if newLeftNode == nil { // left node held value, was removed
return node.rightNode, node.key, value, removed, nil
}
node.leftNode = newLeftNode
err = node.calcHeightAndSize(tree.ImmutableTree)
if err != nil {
return nil, nil, nil, false, err
}
node, err = tree.balance(node)
if err != nil {
return nil, nil, nil, false, err
}
return node, newKey, value, removed, nil
}
// node.key >= key; either found or look to the right:
newRightNode, newKey, value, removed, err := tree.recursiveRemove(node.rightNode, key)
if err != nil {
return nil, nil, nil, false, err
}
if !removed {
return node, nil, value, removed, nil
}
if newRightNode == nil { // right node held value, was removed
return node.leftNode, nil, value, removed, nil
}
node.rightNode = newRightNode
if newKey != nil {
node.key = newKey
}
err = node.calcHeightAndSize(tree.ImmutableTree)
if err != nil {
return nil, nil, nil, false, err
}
node, err = tree.balance(node)
if err != nil {
return nil, nil, nil, false, err
}
return node, nil, value, removed, nil
}
// Load the latest versioned tree from disk.
func (tree *MutableTree) Load() (int64, error) {
return tree.LoadVersion(int64(0))
}
// Returns the version number of the specific version found
func (tree *MutableTree) LoadVersion(targetVersion int64) (int64, error) {
firstVersion, err := tree.ndb.getFirstVersion()
if err != nil {
return 0, err
}
if firstVersion > 0 && firstVersion < int64(tree.ndb.opts.InitialVersion) {
return firstVersion, fmt.Errorf("initial version set to %v, but found earlier version %v",
tree.ndb.opts.InitialVersion, firstVersion)
}
latestVersion, err := tree.ndb.getLatestVersion()
if err != nil {
return 0, err
}
if firstVersion > 0 && firstVersion < int64(tree.ndb.opts.InitialVersion) {
return latestVersion, fmt.Errorf("initial version set to %v, but found earlier version %v",
tree.ndb.opts.InitialVersion, firstVersion)
}
if latestVersion < targetVersion {
return latestVersion, fmt.Errorf("wanted to load target %d but only found up to %d", targetVersion, latestVersion)
}
if firstVersion == 0 {
if targetVersion <= 0 {
if !tree.skipFastStorageUpgrade {
tree.mtx.Lock()
defer tree.mtx.Unlock()
_, err := tree.enableFastStorageAndCommitIfNotEnabled()
return 0, err
}
return 0, nil
}
return 0, fmt.Errorf("no versions found while trying to load %v", targetVersion)
}
if targetVersion <= 0 {
targetVersion = latestVersion
}
if !tree.VersionExists(targetVersion) {
return 0, ErrVersionDoesNotExist
}
rootNodeKey, err := tree.ndb.GetRoot(targetVersion)
if err != nil {
return 0, err
}
iTree := &ImmutableTree{
ndb: tree.ndb,
version: targetVersion,
skipFastStorageUpgrade: tree.skipFastStorageUpgrade,
}
if rootNodeKey != nil {
iTree.root, err = tree.ndb.GetNode(rootNodeKey)
if err != nil {
return 0, err
}
}
tree.ImmutableTree = iTree
tree.lastSaved = iTree.clone()
if !tree.skipFastStorageUpgrade {
// Attempt to upgrade
if _, err := tree.enableFastStorageAndCommitIfNotEnabled(); err != nil {
return 0, err
}
}
return latestVersion, nil
}
// loadVersionForOverwriting attempts to load a tree at a previously committed
// version, or the latest version below it. Any versions greater than targetVersion will be deleted.
func (tree *MutableTree) LoadVersionForOverwriting(targetVersion int64) error {
if _, err := tree.LoadVersion(targetVersion); err != nil {
return err
}
if err := tree.ndb.DeleteVersionsFrom(targetVersion + 1); err != nil {
return err
}
// Commit the tree rollback first
// The fast storage rebuild don't have to be atomic with this,
// because it's idempotent and will do again when `LoadVersion`.
if err := tree.ndb.Commit(); err != nil {
return err
}
if !tree.skipFastStorageUpgrade {
// it'll repopulates the fast node index because of version mismatch.
if _, err := tree.enableFastStorageAndCommitIfNotEnabled(); err != nil {
return err
}
}
return nil
}
// Returns true if the tree may be auto-upgraded, false otherwise
// An example of when an upgrade may be performed is when we are enaling fast storage for the first time or
// need to overwrite fast nodes due to mismatch with live state.
func (tree *MutableTree) IsUpgradeable() (bool, error) {
shouldForce, err := tree.ndb.shouldForceFastStorageUpgrade()
if err != nil {
return false, err
}
return !tree.skipFastStorageUpgrade && (!tree.ndb.hasUpgradedToFastStorage() || shouldForce), nil
}
// enableFastStorageAndCommitIfNotEnabled if nodeDB doesn't mark fast storage as enabled, enable it, and commit the update.
// Checks whether the fast cache on disk matches latest live state. If not, deletes all existing fast nodes and repopulates them
// from latest tree.
func (tree *MutableTree) enableFastStorageAndCommitIfNotEnabled() (bool, error) {
isUpgradeable, err := tree.IsUpgradeable()
if err != nil {
return false, err
}
if !isUpgradeable {
return false, nil
}
// If there is a mismatch between which fast nodes are on disk and the live state due to temporary
// downgrade and subsequent re-upgrade, we cannot know for sure which fast nodes have been removed while downgraded,
// Therefore, there might exist stale fast nodes on disk. As a result, to avoid persisting the stale state, it might
// be worth to delete the fast nodes from disk.
fastItr := NewFastIterator(nil, nil, true, tree.ndb)
defer fastItr.Close()
var deletedFastNodes uint64
for ; fastItr.Valid(); fastItr.Next() {
deletedFastNodes++
if err := tree.ndb.DeleteFastNode(fastItr.Key()); err != nil {
return false, err
}
}
if err := tree.enableFastStorageAndCommit(); err != nil {
tree.ndb.storageVersion = defaultStorageVersionValue
return false, err
}
return true, nil
}
func (tree *MutableTree) enableFastStorageAndCommit() error {
var err error
itr := NewIterator(nil, nil, true, tree.ImmutableTree)
defer itr.Close()
var upgradedFastNodes uint64
for ; itr.Valid(); itr.Next() {
upgradedFastNodes++
if err = tree.ndb.SaveFastNodeNoCache(fastnode.NewNode(itr.Key(), itr.Value(), tree.version)); err != nil {
return err
}
}
if err = itr.Error(); err != nil {
return err
}
latestVersion, err := tree.ndb.getLatestVersion()
if err != nil {
return err
}
if err = tree.ndb.SetFastStorageVersionToBatch(latestVersion); err != nil {
return err
}
return tree.ndb.Commit()
}
// GetImmutable loads an ImmutableTree at a given version for querying. The returned tree is
// safe for concurrent access, provided the version is not deleted, e.g. via `DeleteVersion()`.
func (tree *MutableTree) GetImmutable(version int64) (*ImmutableTree, error) {
rootNodeKey, err := tree.ndb.GetRoot(version)
if err != nil {
return nil, err
}
var root *Node
if rootNodeKey != nil {
root, err = tree.ndb.GetNode(rootNodeKey)
if err != nil {
return nil, err
}
}
return &ImmutableTree{
root: root,
ndb: tree.ndb,
version: version,
skipFastStorageUpgrade: tree.skipFastStorageUpgrade,
}, nil
}
// Rollback resets the working tree to the latest saved version, discarding
// any unsaved modifications.
func (tree *MutableTree) Rollback() {
if tree.version > 0 {
tree.ImmutableTree = tree.lastSaved.clone()
} else {
tree.ImmutableTree = &ImmutableTree{
ndb: tree.ndb,
version: 0,
skipFastStorageUpgrade: tree.skipFastStorageUpgrade,
}
}
if !tree.skipFastStorageUpgrade {
tree.unsavedFastNodeAdditions = &sync.Map{}
tree.unsavedFastNodeRemovals = &sync.Map{}
}
}
// GetVersioned gets the value at the specified key and version. The returned value must not be
// modified, since it may point to data stored within IAVL.
func (tree *MutableTree) GetVersioned(key []byte, version int64) ([]byte, error) {
if tree.VersionExists(version) {
if !tree.skipFastStorageUpgrade {
isFastCacheEnabled, err := tree.IsFastCacheEnabled()
if err != nil {
return nil, err
}
if isFastCacheEnabled {
fastNode, _ := tree.ndb.GetFastNode(key)
if fastNode == nil && version == tree.ndb.latestVersion {
return nil, nil
}
if fastNode != nil && fastNode.GetVersionLastUpdatedAt() <= version {
return fastNode.GetValue(), nil
}
}
}
t, err := tree.GetImmutable(version)
if err != nil {
return nil, nil
}
value, err := t.Get(key)
if err != nil {
return nil, err
}
return value, nil
}
return nil, nil
}
// SaveVersion saves a new tree version to disk, based on the current state of
// the tree. Returns the hash and new version number.
func (tree *MutableTree) SaveVersion() ([]byte, int64, error) {
version := tree.WorkingVersion()
if tree.VersionExists(version) {
// If the version already exists, return an error as we're attempting to overwrite.
// However, the same hash means idempotent (i.e. no-op).
existingNodeKey, err := tree.ndb.GetRoot(version)
if err != nil {
return nil, version, err
}
var existingRoot *Node
if existingNodeKey != nil {
existingRoot, err = tree.ndb.GetNode(existingNodeKey)
if err != nil {
return nil, version, err
}
}
newHash := tree.WorkingHash()
if (existingRoot == nil && tree.root == nil) || (existingRoot != nil && bytes.Equal(existingRoot.hash, newHash)) { // TODO with WorkingHash
tree.version = version
tree.root = existingRoot
tree.ImmutableTree = tree.ImmutableTree.clone()
tree.lastSaved = tree.ImmutableTree.clone()
return newHash, version, nil
}
return nil, version, fmt.Errorf("version %d was already saved to different hash from %X (existing nodeKey %d)", version, newHash, existingNodeKey)
}
tree.logger.Debug("SAVE TREE", "version", version)
// save new fast nodes
if !tree.skipFastStorageUpgrade {
if err := tree.saveFastNodeVersion(version); err != nil {
return nil, version, err
}
}
// save new nodes
if tree.root == nil {
if err := tree.ndb.SaveEmptyRoot(version); err != nil {
return nil, 0, err
}
} else {
if tree.root.nodeKey != nil {
// it means there are no updated nodes
if err := tree.ndb.SaveRoot(version, tree.root.nodeKey); err != nil {
return nil, 0, err
}
// it means the reference node is a legacy node
if tree.root.isLegacy {
// it will update the legacy node to the new format
// which ensures the reference node is not a legacy node
tree.root.isLegacy = false
if err := tree.ndb.SaveNode(tree.root); err != nil {
return nil, 0, fmt.Errorf("failed to save the reference legacy node: %w", err)
}
}
} else {
if err := tree.saveNewNodes(version); err != nil {
return nil, 0, err
}
}
}
if err := tree.ndb.Commit(); err != nil {
return nil, version, err
}
tree.ndb.resetLatestVersion(version)
tree.version = version
// set new working tree
tree.ImmutableTree = tree.ImmutableTree.clone()
tree.lastSaved = tree.ImmutableTree.clone()
if !tree.skipFastStorageUpgrade {
tree.unsavedFastNodeAdditions = &sync.Map{}
tree.unsavedFastNodeRemovals = &sync.Map{}
}
return tree.Hash(), version, nil
}
func (tree *MutableTree) saveFastNodeVersion(latestVersion int64) error {
if err := tree.saveFastNodeAdditions(); err != nil {
return err
}
if err := tree.saveFastNodeRemovals(); err != nil {
return err
}
return tree.ndb.SetFastStorageVersionToBatch(latestVersion)
}
func (tree *MutableTree) getUnsavedFastNodeAdditions() map[string]*fastnode.Node {
additions := make(map[string]*fastnode.Node)
tree.unsavedFastNodeAdditions.Range(func(key, value interface{}) bool {
additions[key.(string)] = value.(*fastnode.Node)
return true
})
return additions
}
// getUnsavedFastNodeRemovals returns unsaved FastNodes to remove
func (tree *MutableTree) getUnsavedFastNodeRemovals() map[string]interface{} {
removals := make(map[string]interface{})
tree.unsavedFastNodeRemovals.Range(func(key, value interface{}) bool {
removals[key.(string)] = value
return true
})
return removals
}
// addUnsavedAddition stores an addition into the unsaved additions map
func (tree *MutableTree) addUnsavedAddition(key []byte, node *fastnode.Node) {
skey := ibytes.UnsafeBytesToStr(key)
tree.unsavedFastNodeRemovals.Delete(skey)
tree.unsavedFastNodeAdditions.Store(skey, node)
}
func (tree *MutableTree) saveFastNodeAdditions() error {
keysToSort := make([]string, 0)
tree.unsavedFastNodeAdditions.Range(func(k, v interface{}) bool {
keysToSort = append(keysToSort, k.(string))
return true
})
sort.Strings(keysToSort)
for _, key := range keysToSort {
val, _ := tree.unsavedFastNodeAdditions.Load(key)
if err := tree.ndb.SaveFastNode(val.(*fastnode.Node)); err != nil {
return err
}
}
return nil
}
// addUnsavedRemoval adds a removal to the unsaved removals map
func (tree *MutableTree) addUnsavedRemoval(key []byte) {
skey := ibytes.UnsafeBytesToStr(key)
tree.unsavedFastNodeAdditions.Delete(skey)
tree.unsavedFastNodeRemovals.Store(skey, true)
}
func (tree *MutableTree) saveFastNodeRemovals() error {
keysToSort := make([]string, 0)
tree.unsavedFastNodeRemovals.Range(func(k, v interface{}) bool {
keysToSort = append(keysToSort, k.(string))
return true
})
sort.Strings(keysToSort)
for _, key := range keysToSort {
if err := tree.ndb.DeleteFastNode(ibytes.UnsafeStrToBytes(key)); err != nil {
return err
}
}
return nil
}
// SetInitialVersion sets the initial version of the tree, replacing Options.InitialVersion.
// It is only used during the initial SaveVersion() call for a tree with no other versions,
// and is otherwise ignored.
func (tree *MutableTree) SetInitialVersion(version uint64) {
tree.ndb.opts.InitialVersion = version
}
// DeleteVersionsTo removes versions upto the given version from the MutableTree.
// It will not block the SaveVersion() call, instead it will be queued and executed deferred.
func (tree *MutableTree) DeleteVersionsTo(toVersion int64) error {
if err := tree.ndb.DeleteVersionsTo(toVersion); err != nil {
return err
}
return tree.ndb.Commit()
}
// Rotate right and return the new node and orphan.
func (tree *MutableTree) rotateRight(node *Node) (*Node, error) {
var err error
// TODO: optimize balance & rotate.
node, err = node.clone(tree)
if err != nil {
return nil, err
}
newNode, err := node.leftNode.clone(tree)
if err != nil {
return nil, err
}
node.leftNode = newNode.rightNode
newNode.rightNode = node
err = node.calcHeightAndSize(tree.ImmutableTree)
if err != nil {
return nil, err
}
err = newNode.calcHeightAndSize(tree.ImmutableTree)
if err != nil {
return nil, err
}
return newNode, nil
}
// Rotate left and return the new node and orphan.
func (tree *MutableTree) rotateLeft(node *Node) (*Node, error) {
var err error
// TODO: optimize balance & rotate.
node, err = node.clone(tree)
if err != nil {
return nil, err
}
newNode, err := node.rightNode.clone(tree)
if err != nil {
return nil, err
}
node.rightNode = newNode.leftNode
newNode.leftNode = node
err = node.calcHeightAndSize(tree.ImmutableTree)
if err != nil {
return nil, err
}
err = newNode.calcHeightAndSize(tree.ImmutableTree)
if err != nil {
return nil, err
}
return newNode, nil
}
// NOTE: assumes that node can be modified
// TODO: optimize balance & rotate
func (tree *MutableTree) balance(node *Node) (newSelf *Node, err error) {
if node.nodeKey != nil {
return nil, fmt.Errorf("unexpected balance() call on persisted node")
}
balance, err := node.calcBalance(tree.ImmutableTree)
if err != nil {
return nil, err
}
if balance > 1 {
lftBalance, err := node.leftNode.calcBalance(tree.ImmutableTree)
if err != nil {
return nil, err
}
if lftBalance >= 0 {
// Left Left Case
newNode, err := tree.rotateRight(node)
if err != nil {
return nil, err
}
return newNode, nil
}
// Left Right Case
node.leftNodeKey = nil
node.leftNode, err = tree.rotateLeft(node.leftNode)
if err != nil {
return nil, err
}
newNode, err := tree.rotateRight(node)
if err != nil {
return nil, err
}
return newNode, nil
}
if balance < -1 {
rightNode, err := node.getRightNode(tree.ImmutableTree)
if err != nil {
return nil, err
}
rightBalance, err := rightNode.calcBalance(tree.ImmutableTree)
if err != nil {
return nil, err
}
if rightBalance <= 0 {
// Right Right Case
newNode, err := tree.rotateLeft(node)
if err != nil {
return nil, err
}
return newNode, nil
}
// Right Left Case
node.rightNodeKey = nil
node.rightNode, err = tree.rotateRight(rightNode)
if err != nil {
return nil, err
}
newNode, err := tree.rotateLeft(node)
if err != nil {
return nil, err
}
return newNode, nil
}
// Nothing changed