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RfPacket.c
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RfPacket.c
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//Contains functions to assemble different data packets, ready to be sent. Contains function to disassemble received data packet and perform required actions
#include "RfPacket.h"
#include "MazeManipulation.h"
#include "Config.h"
#include "TimerA.h"
#include "CellReservation.h"
#include "MapMaze.h"
#include "initPorts.h"
#include "softDelay.h"
extern volatile unsigned char CTS;
extern volatile unsigned char RxPacket[32];
volatile unsigned char LEDS;
/*
Assembling packet:
B0 = Length
B1 = Packet Type
B2 = From Address
B3 --> Bn = data
B31 Last byte - packet cannot be longer than 32 bytes.
*/
/*
Packet Types:
01:Maze Packet
02:Cell Reserve
03:Cell Release
04:
05:Start Synchronised Timers
06:CTS
07:TestData Packet
08:Start Timer
*/
extern unsigned char TxPacket[32];
//Maze packet Type = 1
void AssembleMazePacket (unsigned char x, unsigned char y)
{
//In a maze packet:
//B0 = Length
//B1 = Packet Type
//B2 = From Address [mousenumber]
//B3 = xCoord
//B4 = yCoord
//B5 = Visits
//B6 = Cell Reserved by Mouse
//B7 = Mapped by Mouse
//B8 = Walls
TxPacket[0] = 9; // this packet contains 9 bytes (including this one)
TxPacket[1] = 0x01; // Maze Packet
TxPacket[2] = MOUSENUMBER;
TxPacket[3] = x;
TxPacket[4] = y;
TxPacket[5] = GetVisits(x,y);
TxPacket[6] = GetCellReserved(x,y); //redundant
TxPacket[7] = GetCellMappedBy(x,y);
TxPacket[8] = GetWalls(x,y);
unsigned char count = 9; //set rest of bytes to 0
while (count < 32)
{
TxPacket[count]=0; //set to 0
count++;
}
}
// Reserve Cell Packet Type = 2
void AssembleCellReservePacket (unsigned char x, unsigned char y)
{
//In a CellReserve packet:
//B0 = Length
//B1 = Packet Type
//B2 = From Address [mousenumber]
//B3 = xCoord
//B4 = yCoord
TxPacket[0] = 5; // this packet contains 5 bytes (including this one)
TxPacket[1] = 0x02; // CellReserve Packet
TxPacket[2] = MOUSENUMBER;
TxPacket[3] = x;
TxPacket[4] = y;
unsigned char count = 5; //set rest of bytes to 0
while (count < 32)
{
TxPacket[count]=0; //set to 0
count++;
}
}
// Cell Release Packet Type = 3
void AssembleCellReleasePacket(unsigned char x, unsigned char y)
{
//In a CellRelease packet:
//B0 = Length
//B1 = Packet Type
//B2 = From Address [mousenumber]
TxPacket[0] = 5; // this packet contains 5 bytes (including this one)
TxPacket[1] = 0x03; // Cell Release Packet
TxPacket[2] = MOUSENUMBER;
TxPacket[3] = x;
TxPacket[4] = y;
unsigned char count = 5; //set rest of bytes to 0
while (count < 32)
{
TxPacket[count]=0; //set to 0
count++;
}
}
// Cell Packet Type = 4 UNUSED
// StartSynchronisedTimers Packet Type = 5
void AssembleStartSynchronisedTimersPacket(unsigned char x, unsigned char y, unsigned char reply)
{
//In a CellReserveRequestReply packet:
//B0 = Length
//B1 = Packet Type
//B2 = From Address [mousenumber]
TxPacket[0] = 6; // this packet contains 6 bytes (including this one)
TxPacket[1] = 0x05; // StartSynchronisedTimers
TxPacket[2] = MOUSENUMBER;
TxPacket[3] = x;
TxPacket[4] = y;
TxPacket[5] = reply;
unsigned char count = 6; //set rest of bytes to 0
while (count < 32)
{
TxPacket[count]=0; //set to 0
count++;
}
}
// CTS Packet Type = 6
void AssembleCTSPacket(void)
{
//In a CellReserveRequestReply packet:
//B0 = Length
//B1 = Packet Type
//B2 = From Address [mousenumber]
TxPacket[0] = 3; // this packet contains 3 bytes (including this one)
TxPacket[1] = 0x06; // CTS packet
TxPacket[2] = MOUSENUMBER;
unsigned char count = 3; //set rest of bytes to 0
while (count < 32)
{
TxPacket[count]=0; //set to 0
count++;
}
}
// Test Data Packet Type = 7
void AssembleTestDataPacket(unsigned char data)
{
//In a CellReserveRequestReply packet:
//B0 = Length
//B1 = Packet Type
//B2 = From Address [mousenumber]
TxPacket[0] = 4; // this packet contains 4 bytes (including this one)
TxPacket[1] = 0x07; // CTS packet
TxPacket[2] = MOUSENUMBER;
TxPacket[3] = data;
unsigned char count = 4; //set rest of bytes to 0
while (count < 32)
{
TxPacket[count]=0; //set to 0
count++;
}
}
// StartTimer Packet Type = 8
void AssembleStartTimerPacket( void )
{
//In a CellReserveRequestReply packet:
//B0 = Length
//B1 = Packet Type
//B2 = From Address [mousenumber]
TxPacket[0] = 3; // this packet contains 3 bytes (including this one)
TxPacket[1] = 0x08; // StartTimer
TxPacket[2] = MOUSENUMBER;
unsigned char count = 3;
while (count < 32)
{
TxPacket[count]=0;
count++;
}
}
void DisassemblePacket(void)
{
switch(RxPacket[1])
{
case 0:
break;
case 1: //Maze Packet
//TxPacket[2] = MOUSENUMBER;
//TxPacket[3] = x;
//TxPacket[4] = y;
//TxPacket[5] = GetVisits(x,y);
//TxPacket[6] = GetCellReserved(x,y); //redundant
//TxPacket[7] = GetCellMappedBy(x,y);
//TxPacket[8] = GetWalls(x,y);
if ( !GetVisits(RxPacket[3],RxPacket[4]) ) // if already mapped, do not need to re-map
{
SetWalls ( RxPacket[3],RxPacket[4],RxPacket[8] );
SetCellMappedBy( RxPacket[3],RxPacket[4],RxPacket[7] );
SetCellCount( GetCellCount() + 1);
}
SetVisits( RxPacket[3],RxPacket[4],RxPacket[5] );
break;
case 2: //CellReserve Packet
SetCellReserved(RxPacket[3],RxPacket[4]);
break;
case 3: //Cell Release Packet
SetCellUnreserved(RxPacket[3],RxPacket[4]);
break;
case 4:
break;
case 5:
break;
case 6: //CTS packet
CTS = 1;
LED6ON;
LED7ON;
LED8ON;
softDelay(65535);
LED6OFF;
LED7OFF;
LED8OFF;
TimerAStart();
break;
case 7: //Test Data packet
LEDS = RxPacket[3];
break;
case 8: //Start Timer Instruction
CTS=1;
TimerAStart();
break;
default:
break;
}
}