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Fix imgui color constants
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aardappel committed Oct 9, 2024
1 parent 5a14351 commit c6ce8ec
Showing 1 changed file with 8 additions and 5 deletions.
13 changes: 8 additions & 5 deletions modules/imgui.lobster
Original file line number Diff line number Diff line change
Expand Up @@ -186,11 +186,13 @@ enum color_idx:
col_resize_grip // Resize grip in lower-right and lower-left corners of windows.
col_resize_grip_hovered
col_resize_grip_active
col_tab // TabItem in a TabBar
col_tab_hovered
col_tab_active
col_tab_unfocused
col_tab_unfocused_active
col_tab_hovered // Tab background, when hovered
col_tab // Tab background, when tab-bar is focused & tab is unselected
col_tab_selected // Tab background, when tab-bar is focused & tab is selected
col_tab_selected_overline // Tab horizontal overline, when tab-bar is focused & tab is selected
col_tab_dimmed // Tab background, when tab-bar is unfocused & tab is unselected
col_tab_dimmed_selected // Tab background, when tab-bar is unfocused & tab is selected
col_tab_dimmed_selected_overline//..horizontal overline, when tab-bar is unfocused & tab is selected
col_docking_preview // Preview overlay color when about to docking something
col_docking_empty_bg // Background color for empty node (e.g. CentralNode with no window docked into it)
col_plot_lines
Expand All @@ -202,6 +204,7 @@ enum color_idx:
col_table_border_light // Table inner borders (prefer using Alpha=1.0 here)
col_table_row_bg // Table row background (even rows)
col_table_row_bg_alt // Table row background (odd rows)
col_text_link
col_text_selected_bg
col_drag_drop_target // Rectangle highlighting a drop target
col_nav_highlight // Gamepad/keyboard: current highlighted item
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